package ie.flax.flaxengine.client.gamewidgets;
import ie.flax.flaxengine.client.weave.UIStrings;
import com.google.gwt.core.client.GWT;
import com.google.gwt.uibinder.client.UiBinder;
import com.google.gwt.uibinder.client.UiField;
import com.google.gwt.user.client.ui.Composite;
import com.google.gwt.user.client.ui.Label;
import com.google.gwt.user.client.ui.Widget;
public class SplashScreen extends Composite{
private static SplashScreenUiBinder uiBinder = GWT
.create(SplashScreenUiBinder.class);
interface SplashScreenUiBinder extends UiBinder<Widget, SplashScreen> {
}
@UiField Label load;
public SplashScreen() {
initWidget(uiBinder.createAndBindUi(this));
load.setText(UIStrings.version + " loading....");
}
}